GL_DEPTH_STENCIL,GL_UNSIGNED_BYTE

back to index

Details

Family
OpenGL
Color model
RGBSDA
Color primaries
unspecified
Transfer function
linear

Memory layout

0 1
D7 D6 D5 D4 D3 D2 D1 D0 S7 S6 S5 S4 S3 S2 S1 S0

Compatible formats

No known compatible format.